Here I will fight the bear then copy to my journal entry.
As far as bear tactics I read nothing as to the order it would use its attacks so this bear will claw, bite, maul and repeat.
Bear's stats:
Grizzly Bear
Level 3 Brute
Medium Natural Beast
XP 150
Initiative +4Senses Perception +4;low-light vision
HP 55; Bloodied 27
AC 15; Fortitude 16, Reflex 15, Will 14
Speed 8
Basicmelee.png Claw (standard; at-will)
+6 vs. AC; 2d6+5 damage
Basicmelee.png Bite (standard; at-will)
+5 vs. AC; 1d6+5 damage
Melee.png Maul (standard; at-will)
+6 vs. AC; the bear makes two claw attacks. If both claw attacks hit the same target, the bear makes a secondary attack against that target. Secondary attack is Grizzly Crush; the target is grabbed (until escape).
Melee.png Grizzly Crush (minor; special)
Used only as secondary attack with Maul; if target is grabbed, bear does 3d6+6 damage to grabbed creature (no additional attack roll required).
Alignment Unaligned Languages {{{languages}}}
Skills {{{skills}}}
Str 18 (+4) Dex 13 (+1) Wis 10 (0)
Con 15 (+2) Int 2 (0) Cha 10 (0)
As far as bear tactics I read nothing as to the order it would use its attacks so this bear will claw, bite, maul and repeat.
Bear's stats:
Grizzly Bear
Level 3 Brute
Medium Natural Beast
XP 150
Initiative +4Senses Perception +4;low-light vision
HP 55; Bloodied 27
AC 15; Fortitude 16, Reflex 15, Will 14
Speed 8
Basicmelee.png Claw (standard; at-will)
+6 vs. AC; 2d6+5 damage
Basicmelee.png Bite (standard; at-will)
+5 vs. AC; 1d6+5 damage
Melee.png Maul (standard; at-will)
+6 vs. AC; the bear makes two claw attacks. If both claw attacks hit the same target, the bear makes a secondary attack against that target. Secondary attack is Grizzly Crush; the target is grabbed (until escape).
Melee.png Grizzly Crush (minor; special)
Used only as secondary attack with Maul; if target is grabbed, bear does 3d6+6 damage to grabbed creature (no additional attack roll required).
Alignment Unaligned Languages {{{languages}}}
Skills {{{skills}}}
Str 18 (+4) Dex 13 (+1) Wis 10 (0)
Con 15 (+2) Int 2 (0) Cha 10 (0)